The Master of Arts in Digital Media and Learning (DML) optimizes innovative technology and real world connections to prepare instructional leaders and technology professionals who envision the future of education and learning.
Learning is a lifelong process in today's diverse and dynamic cultures of school, home, and work. Physical access to teachers and books is supplemented digitally through access to world-wide information resources.
The 30-credit DML program seeks to develop understanding, innovative techniques, and insight through a combination of pedagogy, skill, thought, and leadership theory in the fast changing field of technology-enhanced learning. View the DML Curriculum.

Tel: (415) 422-5290
Email: dml@usfca.edu


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Students in our program may be:
- Teachers who wish to integrate computer-based technologies into the curriculum
- Software developers specializing in the education market
- Curriculum coordinators
- School administrators
- Higher education technology specialists
- Corporate trainers
Program Structure
The M.A. in DML program is designed to accommodate adult students, most of whom have full-time jobs and other obligations.
What's New in DML?
iPad2 Study in the DML Program
Students enrolled in the M.A. in DML program are participating in a year long study exploring student expectations and experiences. At the same time, DML faculty are rethinking their teaching as they consider how the iPad can be used in graduate education. Assessment includes surveys, journals, interviews, and classroom observations. Drs. Ben Baab and John Bansavich, are the DML faculty conducting the research. More information about the study can be found at http://ipad2.wiki.usfca.edu
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Tech Skills for Classroom Thrills
DML Conference 2012 FREE Workshops for K-12 Bay Area Educators (registration is required)
Information and Registration dml@usfca.edu | 415.422.5529
These always popular workshops, organized and taught by DML graduate students, offer teachers an opportunity for professional development in technology. Share our FLYER with friends and colleagues.
Register to enter the raffle for a Kindle Fire or iPad2 (must be present to win).
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